Prompted by the current interest of social and behavioral scientists in games and encouraged by the modest belief that it is not demonstrably impossible for philosophers to say something of interest to scientists, I propose to formulate a definition of game playing.
I also dislike the name “reality” TV because it implies there is only one reality and the show is it. When I teach simulation and game design, I make the point that there are many different realities not just one.
An experiential simulation can be a wonderful training method. But it’s easy to create one that is not as effective as it could be. Here are some suggestions for improving your chances of being successful.