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StarPower

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Links Related To Our Products

There are countless ways organizations have used our products in business and educational settings. Here are a few links to relevant websites relating to using our simulations. We are just starting this resources so be sure to check back often. Please feel free to contact us if you’d like to have a link included.

Index of Topics:

BaFa’ BaFa’ – Schools & Charities Version
BaFa’ BaFa’ used with Medical Educators
StarPower – Leadership – Use/Abuse of Power
General Links To Our Website

BaFa’ BaFa’ – Schools & Charities Version

  • The Civic Education Project (CEP), an international non-profit organization, has supported grassroots efforts to reform higher education (very good description of how it’s been used and some take aways). Teaching and Learning Resources: BaFa-BaFa Game.
  • Sonoma State University Debriefing from BaFa’  BaFa’ (excellent series of discussion questions pertaining to creating and communicating in a community setting).
  • Debwewin project website: anti-racism initiative for […]

Ten Secrets of Successful Simulations

By R. Garry Shirts

An experiential simulation can be a wonderful training method. But it’s easy to create a one that is not as effective as it could be. Here are some suggestions for improving your chances of being successful.

One of the most satisfying experiences in training or education, no matter what the subject, is the so-called “Aha!” moment, that instant when sudden, spontaneous insight cuts through the tangle of loose ends in a learner’s mind to reveal a memorable truth. […]

Having spent nearly 40 years designing experiential simulations, I believe simulations are the most likely teaching method to create those “Aha!” moments. In a simulation called StarPower, the moment occurs when trainees, who might be police officers or corporate managers, unexpectedly realize that the only way to keep power over others is not to use it. In BaFa’ BaFa’, the moment comes when trainees suddenly grasp the idea that good intentions can actually worsen cultural misunderstandings. In a team-building simulation called Pumping the Colors, it happens when trainees abruptly comprehend that the rules a team operates under are actually the team’s responsibility.

When combined with other unique strengths of simulations-their ability to simplify systems, to demonstrate other people’s perspectives, to develop “battlefront” skills in safety, and to solve problems from the inside out – these eye-opening moments can endow trainees with a vivid, often deeply personal understanding of even the most abstract training concepts.

Simulations, however, are widely misunderstood. The most experienced trainers, called upon to design a simulation, often create a workaday version of the board game “Monopoly.” These are sometimes successful as play, but rarely effective as training.

Here are 10 secrets for creating successful training simulations. They represent lessons learned from […]

By | 2016-11-23T05:11:54+00:00 October 12th, 2013|Categories: Simulations|Tags: , , , , |0 Comments

Creating a New School Culture

By R. Garry. Shirts, Ph.D.

For the past 40 plus years, I’ve been designing simulations to help people learn how to work together productively, live together in harmony and resolve conflicts peacefully. I’ve designed simulations and other experiential learning activities for corporations, schools, government agencies, and churches.

Each simulation is like a mini-laboratory of human behavior. In this “laboratory” one sees the way people compete, allocate resources, respond under pressure and most important, how they relate to one another under different conditions. So if we assume there is some carryover from simulations to the real world, then what we learn from designing simulations ought to give us some insights and help in designing healthy, real-world organizations.

Today, my goal is to give you some suggestions for creating a new school culture in which staff members, teachers and students feel safe, feel valued and have the opportunity to be as productive and creative as each person wants to be. […]

I should point out that these criteria are based on Maslow’s hierarchy of needs, which are as follows:

maslow's hierarchy of needs

His great insight was that one can’t address a higher need if the lower need is not satisfied. (Thanks to Wikipedia for the graphic.)

I also believe that it holds for communication as well. If one tries to talk to a student about achievement when he or she is worried about his or her safety, it’s going to be hard to communicate effectively with that student until the safety need is met. At least, it is important that one acknowledges one’s need for safety or any unmet need before moving up the needs ladder. But that is another […]

By | 2016-11-23T05:12:02+00:00 October 11th, 2013|Categories: Simulations|Tags: , , , |0 Comments